Atelier Lulua: Cute girl crafting Bombs
After "inheriting" my mother's Atelier, I felt pressured. But also I was short of cash so I did a few quests on the side. Then I decided to focus on inventing a stronger bomb to blow a big door. To a point I was left to my own devices, and had to figure it out on my own... almost. I'm not going to tell you what we found behind the door. Never mind that, I'm off to just battling more monsters and crafting more stuff. Nearing 20 hours play, Atelier Lulua got into its own. It is signposted, but also, Lulua has friends everywhere and much stuff to do. Then the signposting suddenly arrows back to the core loop. Unsubtle, perhaps. As an exploration device the Alchemyriddle has not grown on me. As a narrative device, it partakes building a ghost plot where the main character are guided by an invisible hand. The joke is always on Lulua, and that's okay. Unsure whether the game is approaching its mid-way milestone (was that it? If so the Galaxens have been very sile...